Healer game artwork

Ground-unit healing

Healer

Healers keep nearby ground units alive by restoring health. They fly, so Air Defenses can threaten the Healers even when the supported ground unit is taking other fire.

Plan the attack

  1. Plot the supported unit’s route and inspect Air Defense coverage along it.
  2. Watch which unit the Healers follow after deployment. Keep the intended target supported and react before concentrated damage overwhelms it.

Common mistake

Sending a Queen and Healers along a route that exposes the Healers to an untouched Air Defense.

Works alongside

Archer Queen
Archer Queen

A Queen walk or charge uses healing to let the Queen clear a planned route. The entry still needs a funnel and a reachable objective.

Before prioritising an upgrade

If a Queen charge is the chosen army, compare Healer research with Queen level and the spells used to support the charge. Balance the whole opening.

Check the player’s current army levels →

Sources and scope

Original planning notes by Clash Insight, reviewed 2026-10-08. Reference facts and Supercell game artwork are from the pinned game-data collection below. Suggestions describe roles and timing; their outcome depends on the base, army and deployment.

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