


88

13MÙller · Home village · Town Hall 12. Calculated from this profile’s levels and recorded battles.
60 hero levels remain to reach the TH 12 caps.
0 / 4 tracked heroes maxed
Explore your armyYour heroes with the lowest share of their TH 12 level cap.
These units have the fewest levels left at TH 12.
5 / 58 tracked units maxed
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Level progress for every unit in this profile. Home village uses TH 12, Builder Base uses BH 6. Tap a unit for details.
+15 levels to TH 12 cap
Biggest and bravest of all Barbarians, this colossal menace soaks up huge amounts of damage and smashes anything in his path with his sword. He guards his territory fiercely when defending.
+15 levels to TH 12 cap
Towering above all other Archers, this graceful huntress is a master of destructive force. Although her health is modest, she snipes targets from afar with her powerful X-Bow. As a defender, she guards the village with a vengeance.
+20 levels to TH 12 cap
This powerful master of magic supports troops by blasting enemies with his staff! Grand Warden can even walk or fly over walls! He’ll make a majestic stand at his Hero Banner when defending.
+7 levels to BH 6 cap
The Master Builder's prize invention smashes enemy buildings to bits. What better way is there to show who's the best builder around? Unlock the Electric Hammer ability to give opponents a real pounding!
+10 levels to TH 12 cap
This self-proclaimed Prince of Darkness means business! Minion Prince takes to the skies and dishes damage to targets with dark magic! When defending, he can only be attacked by air-targeting enemies.
Equipped on a hero right now

Common · Barbarian King
+3 levels to TH 12 cap
Casts Rage on Barbarian King

Common · Barbarian King
+3 levels to TH 12 cap
Causes a powerful earthquake that destroys walls and damages ground targets

Epic · Barbarian King
+6 levels to TH 12 cap
Barbarian King becomes gigantic, doing area damage and taking less damage

Common · Barbarian King
+3 levels to TH 12 cap
Summons a pack of raged Barbarians

Common · Barbarian King
+3 levels to TH 12 cap
Barbarian King heals himself every time that he attacks

Common · Archer Queen
+11 levels to TH 12 cap
Summons a gang of invisible Archers

Common · Archer Queen
+10 levels to TH 12 cap
Turns the Queen invisible and gives her stronger attacks

Epic · Archer Queen
+5 levels to TH 12 cap
Summons Giant Giant to fight by the Archer Queen’s side

Common · Archer Queen
+3 levels to TH 12 cap
Shoots a giant piercing arrow that crosses the entire village

Common · Grand Warden
+6 levels to TH 12 cap
Grand Warden and all nearby friendly units become immune to damage

Common · Grand Warden
+5 levels to TH 12 cap
Nearby friendly units do extra damage

Epic · Grand Warden
+12 levels to TH 12 cap
Throws a giant exploding fireball at the closest defense

Epic · Grand Warden
+6 levels to TH 12 cap
Summons spooky Lavaloons

Common · Grand Warden
+13 levels to TH 12 cap
Nearby friendly units gain extra hitpoints

Common · Minion Prince
+8 levels to TH 12 cap
Summons flying bodyguards to support Minion Prince

Common · Minion Prince
+3 levels to TH 12 cap
Damages and slows down everything it touches

Epic · Minion Prince
+9 levels to TH 12 cap
Boosts health and damage a total of 3 times when allies are defeated

Common · Minion Prince
+14 levels to TH 12 cap
Creates a protective barrier that reduces damage taken temporarily

Epic · Dragon Duke
+12 levels to TH 12 cap
Dashes across the center of the village breathing fire and avoiding attacks

Epic · Dragon Duke
+17 levels to TH 12 cap
Defenders who strike Dragon Duke are dealt a painful hand
+1 level to TH 12 cap
This fearless warrior relies on his bulging muscles and striking mustache to wreak havoc in enemy villages. Release a horde of Barbarians and enjoy the mayhem!
+1 level to TH 12 cap
These sharpshooters like to keep their distance on the battlefield and in life. Nothing makes them happier than single-mindedly taking down their target.
+3 levels to TH 12 cap
These pesky little creatures only have eyes for one thing: LOOT! They are faster than a Spring Trap, and their hunger for resources is limitless.
+1 level to TH 12 cap
These big guys may seem calm, but show them a Cannon or Archer Tower and you´ll see their fury unleashed! Slow yet durable, these warriors are best used to soak up hits.
+1 level to TH 12 cap
Nothing warms a Wall Breaker's cold and undead heart like blowing up walls. A squad of them will make way for your ground units, and they will do it with a BANG!
+1 level to TH 12 cap
These promoted Skeletons have traded in their joy of destroying walls for a joy of destroying defenses. Deploy them to take out pesky Mortars and Cannons!
+1 level to TH 12 cap
The Wizard is a terrifying presence on the battlefield. Pair him up with some of his fellows and cast concentrated blasts of destruction on anything, land or sky!
Maxed for TH 12
This majestic creature lives to protect and aid her fellow troops. Any army is improved with her healing support, but make sure to protect her from air defenses!
Maxed for TH 12
The might of the dragons is known throughout the land. This scaly terror of the skies feels no mercy and nothing will escape the fiery splashes of his breath.
+1 level to TH 12 cap
Is P.E.K.K.A a knight? A samurai? A robot? No one knows! P.E.K.K.A´s armor absorbs even the mightiest of blows.
+1 level to TH 12 cap
This terror of the skies was born out of Dark Elixir. Undetectable by the Seeking Air Mine, Minions materialize with ease, but are fragile in our world.
+2 levels to TH 12 cap
Having tamed the fierce leaping Hog, Hog Rider punishes those who hide behind their puny walls! Fueled by Dark Elixir, these warriors have never known defeat!
+1 level to TH 12 cap
A master of the two-handed axe, this glorious warrior runs between nearby buildings and can shred several troops or buildings at once with her whirlwind blow!
+2 levels to TH 12 cap
The mighty Golem loves to soak up damage! When destroyed, it explodes and splits into Golemites. The resulting Golemites have one-fifth the Golem's strength and hitpoints.
+1 level to TH 12 cap
Witch never fights alone, constantly raising warriors from past battles to lead her attacks. Upgraded Witches raise more Skeletons at a time.
+1 level to TH 12 cap
These fiery beasts can't resist chasing after Air Defenses, providing excellent protection for other troops. Once destroyed, they erupt into many smaller, weaker menaces.
+1 level to TH 12 cap
This big blue dude digs the simple things in life - Dark Elixir drinks and throwing rocks. His massive boulders bounce off of their target and hit again behind it for a double strike!
+1 level to TH 12 cap
This fire-breathing hatchling is shy around other air units, but leave it alone and it'll throw a fit! When not around other air units, Baby Dragons become enraged and gain bonus damage and attack speed.
+1 level to TH 12 cap
These sneaky shovelers burrow underground, pass beneath walls, and pop up right next to their targets. While underground, Miners cannot be damaged and will not trigger traps, but still gain bonuses from spells.
+6 levels to BH 6 cap
Why is he so angry, speedy and vicious? Nobody's brave enough to ask. Maybe it's because he can't find his sword?
+5 levels to BH 6 cap
Cloaked under cover of moonlight, Archers can take out targets before ever being seen. Their weakness? Overconfidence.
+4 levels to BH 6 cap
Attacks targets from a distance, glows in the dark, and is a maniac on the dance floor.
+4 levels to BH 6 cap
Heavy-handed and built like an ox, these Giants have been practicing their haymaker punch!
+11 levels to BH 6 cap
With an appetite for destruction and high quality special effects, Bombers blow up anything in sight with bonus damage to walls!
+1 level to TH 12 cap
Ice Golem has a chilling personality and absolutely zero sense of humour. He frosts over everything he touches, freezes his surroundings when destroyed, and ices up when talked to at a party. On defense, his freeze effect is smaller and has a shorter duration.
Maxed for TH 12
Possessing iron-tough scales and a breath of devastating lightning, Electro Dragon's favorite thing is raining destruction from above. When vanquished, Electro Dragon even pummels the ground with lightning strikes!
+2 levels to TH 12 cap
The Wall Wrecker exists for two simple purposes: to smash through anything that it comes across, and to deliver the Clan Castle Troops straight to the heart of the village. Built from heavy-duty materials, it can take a pummeling before breaking down. Immune to spell effects.

+1 level to TH 12 cap
Electrocute your enemies with a bolt of lightning! Cast this spell at the enemy village to damage and stun buildings and units inside a small area.

Maxed for TH 12
Heal your troops to keep them in the fight! Cast this spell to create a Ring of Healing. Your units will be healed while they are inside this ring.

+1 level to TH 12 cap
Enrage your units to make them bigger, faster and stronger! Cast this to create a Ring of Rage! Your units will gain speed and attack power while they are inside this ring.

+2 levels to TH 12 cap
Walls slowing you down? Try making a shortcut! Cast this spell near enemy walls to create a route straight over them. Your troops will jump over affected wall pieces as if they weren't even there!

+2 levels to TH 12 cap
When the going gets hot, stay frosty! The Freeze Spell sends out a cryogenic blast that temporarily immobilizes enemy troops and disables defensive buildings within its radius.

+4 levels to TH 12 cap
Give your army the upper hand against enemy troops with this deadly poison! Defending units that linger in a Poison Spell's toxic cloud will move slower, attack slower and take damage with increasing severity over time. Poison Spells do not affect structures.

+3 levels to TH 12 cap
Weaken ground targets with crippling earthquakes! Earthquake Spells damage targets based on their maximum hitpoints. Repeated earthquakes deal decreasing damage to the same targets, but no wall can withstand the might of four Earthquake Spells!

Maxed for TH 12
Put some hustle in even your heaviest units! Haste Spells lack the damage boost of Rage Spells, but provide an even better boost to movement speed. A lower storage space also allows you to take more of them into battle!

+4 levels to TH 12 cap
Turn this spell into a pop-up army! Clone Spells create a circle of spawning that creates limited-lifetime copies of troops that enter it. It will only spawn up to a maximum housing space of troops.

+3 levels to TH 12 cap
Summon an army of Skeletons anywhere on the battlefield! Put a few extra swords when and where you need them most. Skeletons do not trigger traps.

+4 levels to TH 12 cap
Summon an army of Bats anywhere on the battlefield! Deploy aerial reinforcements wherever you need them the most. Bats do not trigger traps.

+2 levels to TH 12 cap
Invisibility Spell makes EVERYTHING, except for walls and Siege Machines, invisible and untargetable within its radius.
Superior in health, power, speed and most importantly, hair, the Super Barbarians are what regular Barbarians dream of becoming!
Having achieved serious arm strength, the Super Archer can now threaten targets several buildings away.
Who knew that rolling was that much superior to running? Super Wall Breakers use pre-ignited bombs that blow up under all circumstances! No more duds!
Super Giants are bigger than their ordinary cousins and are great at punching their way through walls. The belt is from the annual Village eating contest.
Sneaky Goblins have a talent going unnoticed for a while after being deployed. It's usually the incredibly loud sound of resources being pilfered that gives them away.
Armed with a powerful drill and a magnificent moustache, Super Miner is ready to undermine any rival Village!
Retrofitted with two carefully safety-inspected booster rockets, the Rocket Balloon gets a flying start to every battle!
Not getting upset over being alone anymore, the Inferno Dragon has learned to focus its rage into a very powerful beam that builds up over time!
Not only are Super Valkyries superior to regular Valkyries in every way, they're also way more angry!
Focused magic creates focused results. Instead of summoning hordes of tiny skeletons, Super Witch summons just one really big skeleton with very formidable bone density.
Free from all that lava-induced indigestion, the Ice Hound is ready to freeze the flow of battle. Chill out, or else.
Super Bowler now has everything he's ever wanted: a grippier glove, more comfortable footwear, and even more ridiculously massive boulders to toss.
Sometimes having a fire inside of you isn't enough. The Super Dragon has fires on the inside, outside, and if he gets to do his thing, all around him!
Super Wizard is positively charged with magical energy! He's either the smartest person in the room... or else he blows the whole room to bits.
Super Minion's big forehead isn't just for show: sniping enemy defenses from a safe distance is simply a brainy move! Especially when you've grown too big to avoid Seeking Air Mines.
This dangerous duo of Hog and Rider are even more superb now. They ride together, they split up and keep fighting together.
This mysterious masked Yeti is charged up! His electrical little buddies spring into action when he takes damage and zap the closest Building to spark a devastating chain reaction!
Try another name, or switch off “Hide maxed”.
Game art and versioned level tables from ClashKing Assets. Game images © Supercell.
11 of 54 completed. Closest to the next star first.
Earn 10000 points in Clan Games
Home village · Total Clan Games points: 9550Destroy 2500 Builder's Huts in Multiplayer battles
Home village · Total Builder's Huts destroyed: 2265Contribute 40000 Capital Gold to upgrades in the Clan Capital
Clan Capital · Total Capital Gold contributed: 34261Achieve a total of 1250 trophies in Multiplayer battles
Home village · Trophy record: 994Upgrade Builder Hall to level 8
Builder Base · Current Builder Hall level: 6Score 150 Stars for your clan in Clan War battles
Home village · Total Stars scored for clan in Clan War battles: 102Gear Up 3 buildings using the Master Builder
Builder Base · Total buildings geared up: 2Earn 50000 points in Season Challenges
Home village · Total Season Challenges points: 33305Destroy 200 Crafted Defenses in Multiplayer Battles
Home village · Total Crafted Defenses Destroyed: 126Destroy 100 weaponized Town Halls in Multiplayer battles
Home village · Weaponized Town Halls destroyed: 59Destroy 2500 X-Bows in Multiplayer battles
Home village · Total X-Bows destroyed: 1412Donate 100 Spell storage capacity worth of Spells
Home village · Total Spell capacity donated: 52Destroy 100 Builder Halls in Builder Battles
Builder Base · Total Builder Halls destroyed: 52Achieve a total of 3000 trophies in Builder Battles
Builder Base · Builder Trophy record: 1316Destroy 5000 Mortars in Multiplayer battles
Home village · Total Mortars destroyed: 1943Successfully defend against 250 attacks
Home village · Total defenses won: 92Reach Legend League
Home villageDestroy 40 Scattershots in Multiplayer battles
Home village · Total Scattershots destroyed: 10Destroy 2000 Town Halls in Multiplayer battles
Home village · Total Town Halls destroyed: 469Donate 5000 capacity worth of reinforcements to Clanmates
Home village · Total capacity donated: 1165Destroy 5000 Inferno Towers in Multiplayer battles
Home village · Total Inferno Towers destroyed: 752Boost a Super Troop 20 times
Home village · Total times Super Troops boosted: 3Destroy 2000 Eagle or Inferno Artilleries in Multiplayer battles
Home village · Total Eagle or Inferno Artilleries destroyed: 242Win 5000 Multiplayer battles
Home village · Total multiplayer battles won: 561Loot 250000 Capital Gold during Raid attacks
Clan Capital · Total Capital Gold looted: 27210Score 20 Stars for your clan in War League battles
Home village · Total Stars scored for clan in War League battles: 2Win 240 Stars on the Campaign Map
Home village · Stars in Campaign Map: 6Donate 50 Siege Machines
Home village · Total Siege Machines donated: 1Protect your Village by connecting to a social network
Home villageSlay the Giant Dragon on the Campaign Map
Home villageConnect your account to Supercell ID for safe keeping.
Home villageDestroy 25 weaponized Builder's Huts in Multiplayer battles
Home village · Total weaponized Builder's Huts destroyed: 0Destroy 40 Spell Towers in Multiplayer Battles
Home village · Total Spell Towers Destroyed: 0Destroy 20 Monoliths in Multiplayer Battles
Home village · Total Monoliths Destroyed: 0Defeat M.O.M.M.A on the Campaign Map
Home villageSupercharge buildings 5 times
Home village · Total Supercharges: 0Destroy 50 Multi-Archer Towers in Multiplayer Battles
Home village · Total Multi-Archer Towers Destroyed: 0Destroy 50 Ricochet Cannons in Multiplayer Battles
Home village · Total Ricochet Cannons Destroyed: 0Destroy 40 Firespitters in Multiplayer Battles
Home village · Total Firespitters Destroyed: 0Destroy 20 Multi-Gear Towers in Multiplayer Battles
Home village · Total Multi-Gear Towers Destroyed: 0Upgrade Crafted Defenses 5 times
Home village · Total Crafted Defense upgrades: 0Join the Crystal League
Home villageUnlock Sneaky Archer in the Builder Barracks
Builder BaseUpgrade a Gold Storage to level 10
Home village · Highest Gold Storage level: 13Upgrade Town Hall to level 8
Home village · Current Town Hall level: 12Remove 500 obstacles (trees, rocks, bushes)
Home village · Total obstacles removed: 531Unlock Dragon in the Barracks
Home villageSteal 100000000 Gold
Home village · Total Gold looted: 441918624Steal 100000000 elixir
Home village · Total Elixir looted: 448217469Upgrade Clan Castle to level 4
Home village · Current Clan Castle level: 8Destroy 2000 Walls in Multiplayer battles
Home village · Total Walls destroyed: 16252Steal 1000000 Dark Elixir
Home village · Total Dark Elixir looted: 3811424Collect 100000000 Gold from the Clan Castle
Home village · Total Gold collected in Clan War bonuses: 106973279Rebuild Battle Machine
Builder BaseTry another word, or show completed achievements again.
Recorded war attacks, defenses and multiplayer battles for 13MÙller.
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Historical records provided by ClashKing. Dates below are the dates of the recorded battles.